Machine Reaper (2017)

A first-person shooter where you play as a mercenary in a dystopian future, hired by one robotics company to take down another.

Genre: FPS

My contributions:

  • Animation blending
  • Extracting bone transforms
  • Weapon system (creation of weapons, swapping of weapons)
  • Doors system (networked, unlockable with triggers)
  • 3D sound implementation (WWISE)
  • Debug tools 

Made using: C++, Unity (as level editor)